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Tekken 6 game engine
Tekken 6 game engine













One feature that threw me off during my conversation with Hwang was that the team was allowing players to use weapons in Tekken 6. He has an alternate set of clothes that makes him look like Bob’s Big Boy or a really fat version of Mario. If I could fix one thing on Bob right now, I’d probably change his costume. In this make-your-own hero mode, you start off with a fighting-style template and then you can modify your character however you want and take him or her online. But on top of that, you’ll be able to create a whole bunch of hair styles, cover their bodies in tattoos and change minute features on their face. Of course, you can change your personalized characters looks and give him or her little accessories on the arm or waist. More often, Hwang was touting the the game’s “extremely robust customization mode.” This time around, the team at NamcoBandai is taking what you can do with your fighter a step beyond what you’d expect. Other than the combo part, I’m not sure how Tekken 6 will differentiate itself with its 16 stages. This sort of thing has been done before in games like Dead or Alive. They can even start up a combo, fall 40 feet and continue the same combo like it was nothing, according to In Joon Hwang, the brand manager. But now, players can now pummel rivals through walls or glass floors. The environment again has an impact on the gameplay. From what I played, the game engine hasn’t change drastically. He moves like a skinny guy trapped in a fat man’s body. I just mash buttons and pull of what looks like Bob’s version of a Messiah Kick.īob isn’t so bad. In the middle of the second round, I remembered that you can move in and out of the background and this gives me and advantage.

tekken 6 game engine tekken 6 game engine

(That’s a record for the series) It’s enough to start eight basketball squads (if you don’t count bench players). In Tekken 6 alone, there’s going to be 40 characters. There is no character I play obsessively because there’s far to many to count. I’m not used to Tekken as much as I am to Street Fighter IV. I’m playing as one of the new characters, Bob, a Rufus-looking fighter, against Lili.Īt the start of the match, we trade blows back and forth, and I lose a round. OK, this isn’t the most classic match-up.















Tekken 6 game engine